![]() ![]() Much teething issues on my part since my DM admitted to doing this change solely to remove my character from benefiting from my own shove. Two sessions later and it was moved to being strictly after. The first time I took shieldmaster we were going by the logic that as long as you use the attack action that turn then the bonus action shove could be before or after the attack. There are some easy flavor workarounds (boltcases on the side of the leg on which you can load your handcrossbow, auto-loading crossbow as mentioned before, have the shield attached to your arm so your hand is actually free to do small object interactions but just not wield another weapon), but RAW I guess it juuuust doesn't work.It varies from table to table whether the DM would allow that, Jeremy Crawford has clarified the shove has to happen AFTER the attack action is made, not just heh, tell me about it. Hmm, I didn't know this, maybe my suggested idea doesn't work after all. This nets you a pretty versatile build with 3 attacks on ranged (assuming martial class with extra attack), or 2 attacks with advantage if shield bash is successful (makes you want to get sharpshooter so that's yet another feat). ![]() Shield master + crossbow expert is a pretty fun combo actually, although it is feat-heavy.ĭeclare attack action -> bonus action prone shove with shield master -> crossbow expert removes close range penalty (as well as the loading property) and prone says you have to be within 5 feet for the advantage, it doesn't specify melee weapons -> execute that mofo gangster style.
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